Deferred shading

Results: 35



#Item
21OpenGL / Virtual reality / Deferred shading / Shader / Phong reflection model / Rasterisation / GLSL / Rendering / ARB / Computer graphics / Shading / 3D computer graphics

Tiled Shading - Preprint To appear in JGT 2011 Ola Olsson and Ulf Assarsson Chalmers University of Technology Abstract

Add to Reading List

Source URL: www.cse.chalmers.se

Language: English - Date: 2012-03-19 05:29:11
22Computing / Graphics / Rasterisation / Shader / Shadow mapping / Rendering / Z-buffering / Multiple Render Targets / Shading / Imaging / Deferred shading

1 This talk is structured as a semi-chronological walk through the development of some common rendering pipelines, with particular emphasis placed on the problems that motivated the development of different algorithms.

Add to Reading List

Source URL: bps10.idav.ucdavis.edu

Language: English - Date: 2010-08-02 12:40:55
23Rasterisation / Rendering / Computing / Shader / Shadow mapping / Optics / Shading / Imaging / Deferred shading

Beyond Programmable Shading Course ACM SIGGRAPH 2010 Deferred Rendering for Current and Future Rendering Pipelines Andrew Lauritzen

Add to Reading List

Source URL: bps10.idav.ucdavis.edu

Language: English - Date: 2010-08-02 12:40:52
24Rendering / Ray tracing / SIGGRAPH / Shading / Cg / Deferred shading / Computer graphics / 3D computer graphics / Virtual reality

Beyond Programmable Shading Course ACM SIGGRAPH[removed]Major Challenges in Interactive Rendering Johan Andersson

Add to Reading List

Source URL: bps10.idav.ucdavis.edu

Language: English - Date: 2010-07-29 14:02:36
25Graphics hardware / Shading / Rendering / Ray tracing / Microsoft Direct3D / Graphics processing unit / Deferred shading / ACM SIGGRAPH / Kurt Akeley / Computer graphics / Virtual reality / 3D computer graphics

[removed]Beyond Programmable Shading Course, ACM SIGGRAPH[removed]

Add to Reading List

Source URL: bps10.idav.ucdavis.edu

Language: English - Date: 2010-07-29 14:30:56
26Virtual reality / Optics / Deferred shading / Multiple Render Targets / Shader / Subsurface scattering / Rendering / Ray tracing / Framebuffer / 3D computer graphics / Computer graphics / Shading

Deferred Shading (GDC 2004)

Add to Reading List

Source URL: www.shawnhargreaves.com

Language: English - Date: 2011-11-02 13:53:15
27Shading / 3D computer graphics / Video game development / Microsoft Direct3D / Shader / Deferred shading / Rendering / OpenGL / High dynamic range rendering / Computer graphics / Software / Computing

Nathan Reed [removed] • ([removed]Blog: http://www.reedbeta.com • Twitter: @reedbeta I’m a graphics programmer, an amateur physicist, and a sci-fi nerd. I teach computers how to make pretty pict

Add to Reading List

Source URL: www.reedbeta.com

Language: English - Date: 2013-03-22 21:49:25
28Spatial anti-aliasing / Digital signal processing / Deferred shading / Texture filtering / Aliasing / Rendering / Multisample anti-aliasing / Computer graphics / Image processing / Digital typography

FXAA Timothy Lottes

Add to Reading List

Source URL: www.ngohq.com

Language: English - Date: 2011-10-27 05:25:36
29Virtual reality / Imaging / Deferred shading / Leadwerks Engine / Shader / Z-buffering / Rendering / Shadow mapping / Hidden surface determination / 3D computer graphics / Computer graphics / Shading

Deferred Rendering in Leadwerks Engine Josh Klint CEO, Leadwerks Corporation

Add to Reading List

Source URL: www.leadwerks.com

Language: English - Date: 2011-05-09 02:12:31
30Image processing / Shading / Virtual reality / Spatial anti-aliasing / Deferred shading / Shader / Transparency / Pixel / Rendering / Computer graphics / 3D computer graphics / Computing

PDF Document

Add to Reading List

Source URL: www.cse.chalmers.se

Language: English - Date: 2011-10-26 12:53:37
UPDATE